Design patterns

Strings

Games
Monsterhearts Urban Shadows
Game families
Powered by the Apocalypse

Summary

Strings represent emotional leverage, social influence, secrets, attraction, obligation, and interpersonal power between characters. Characters gain Strings on others through interactions and can spend them to influence behavior or gain advantages.

Design Purpose

Strings make relationships mechanically meaningful and ensure that social dynamics remain central to play.

Problems Solved

Core Loop

Characters gain Strings through moves, emotional vulnerability, manipulation, attraction, or social conflict. Strings are spent to influence actions, gain advantages, tempt characters, or create complications.

Player Decision

Is this relationship important enough to spend my leverage now, or should I save it for a more significant moment?

Narrative Effect

Strings create a web of emotional obligations, desires, rivalries, and dependencies. Relationships become active forces that shape decisions and drive drama.

Strengths

Weaknesses

Variations

Examples

Pattern Definition

A Relationship Resource is a mechanic that quantifies social leverage, emotional influence, obligations, or interpersonal power, allowing relationships to be gained, spent, and exchanged as meaningful gameplay resources.